

"Hopper" can allow the equipped minster to attack directly but prevents others from battling. "Ant" in comparison is more defensive as it can destroy itself to keep the equipped monster alive similar to Union Monsters. "Firefly" may provide some use as it can allow you to view all your opponent's Set cards which may not prove as impactful as one may hope along with the subpar 100 ATK/DEF boost it provides. "Earwig" is another choice for stat manipulation though it only provides an additional 1000 ATK while equipped and when sent to the GY applies another 1000. Another good pair of monsters are "Giga-Mantis" and "Giga-Weevil", which allow for more swarming and in the case of "Giga-Mantis", a healthy ATK boost of 2400 while "Giga-Weevil" provides a DEF boost of 2600 though both are worth using if one wants to utilize more of their GY more often. "Ladybug" can help out with activating the effects of "Dragonfly" and "Centipede" as well, while also manipulating Levels for Xyz and even some Synchro Monsters if necessary. Combined with "Hornet" who can destroy multiple cards a turn if recycled and played at 3 copies. "Dragonfly" and "Centipede" are two of the most important members of the archetype, as they allow for constant Special Summons straight from the Deck and searching for other "Inzektor" monsters from the Deck naturally, as these effects can be used whenever an equipped card is sent from the field to the GY. "Inzektor" is a potentially powerful, aggressive archetype that can possibly OTK with the right starting hand and build a strong field. They also seem to be heavily inspired by the Kamen Rider franchise.Įach "Inzektor" monster is named after a type of arthropod, with a wide variety ranging from ants to hornets to stag beetles. The "Inzektor" monsters appears to be humanoids wearing various insect-styled armor.
